16 Nov Weekly Wearables Roundup:Vufine+, PetWearables, Implantables, Zepp, iTENS
1. Vufine+ is next in the line of smartglasses
Vufine has now announced the launch of a wearable with the name Vufine+, consisting of a glasses-attached 720p screen that goes straight to user’s eye. Vufine+ is the second generation of the product, bringing some updates to the initial version, such as portrait and landscape view, and increased viewing area. Vufine+ snaps to the user’s glasses magnetically, making it easy to put on and take off. In addition, this allows for seamless video consumption from other devices, like cameras, laptops, tablets, or smartphones, via a micro-HDMI connection or wireless adapter. Another positive aspect of this device is that, unlike Google Glass, Vufine’s display is opaque without blocking the user’s view, making it better for bright environments.
The wearable has several real world applications, like it can be attached to the micro-HDMI input of a drone, often done through the controller, to get a bird’s eye view, or connected with a GoPro, to get a live feed. Vufine+ also can help in speeches, if used as a mobile teleprompter (the user just needs to talk and it keeps scrolling), or even in GPS directions. It is also suitable for non-glasses users, as they will receive a non-prescription pair.
Vufine+ has launched a Kickstarter campaign, aiming for a $100,000 goal. The previous model was also successfully funded on the same platform, clearly surpassing its initial goal. Vufine+ will be available for around $179, and is planned to ship by the end of the year.
2. Global markets foreseeing a major demand for pet wearables
Wearables are now being designed for pets, which perform crucial functions including but not limited to identification, tracking, controlling and monitoring of pets. With the advancement of technology pet wearable devices for enabling medical diagnosis & treatment and facilitation, safety and security is fast emerging as a popular product segment globally. These devices are designed specifically for dogs, cats and other pets and pet owners use the information generated to gauge their pet’s health conditions and whereabouts in real time. Additionally, innovative features such as setting up geo fencing for pets, setting up an alert mechanism if a pet crosses the designated geo fence, gauging the amount of rest and activity of pets have become essential features to pet wearable devices.
Technologies used in these wearables range from Global Positioning Systems (GPS) to Radio Frequency Identification (RFID) and sensors. These devices are aimed at identification & tracking, facilitation, safety & security, behaviour monitoring & control and medical diagnosis & treatment. In the present scenario, there is a huge demand for products capable of providing identification and tracking of pets and dairy animals. However, the adoption of these devices is expected to decline over the next couple of years, primarily due to the availability of other feature rich products capable of providing same benefits along with other advanced features. It is anticipated that the demand for devices providing medical diagnosis will experience the strongest demand mainly because of the rising awareness about pet health and fitness among pet owners especially in the mature and developed markets.
Major market participants profiled in this segment include DeLaval Inc. (Sweden), Loc8tor Ltd. (UK), Nedap N.V. (Netherlands), PetPace Ltd. (Burlington), Whistle Labs Inc. (US) and IceRobotics Ltd (UK) among others.
3. Implantables might take over from wearables in near future
Technology is advancing faster than ever and people are looking to wearables and smart devices to not only improve their health but to make their lives better , and control aspects of their homes. Smart implantables have started to appear on the scene now. Who’s going to survive? Are you going to stick to wearables Or rely on an implantable to make your life more convenient?
Wearable technology will soon be surpassed by smart devices people can implant into their bodies, according to Jim Hunter, chief scientist at Greenwave Systems. According to Hunter, implantables will be a big thing within next three years. “Technology can be as simple as a connected insulin pump to something as complex as bionics you wear on you, in you or attached to you,” says Hunter. Wearables is an interesting kind of side trip, but it really is about implantable technology going forward. One of the biggest underlying barriers to users adopting new technologies is security. And this concern will definitely be magnified when discussing tech implanted into the body. While implantables could lead to improved healthcare and living conditions, it could leave people more at risk then ever before.
4. Zepp wearable for Soccer Lovers
Zepp has been bringing out wearable devices for various kinds of sports like baseball, golf, tennis and softball over the past three years. It finally decided it was time to launch a sensor for the world’s most popular sport. The digital sports training device and sensor company has now launched Zepp Play Soccer to track on-field statistics and capture video highlights. Some of the metrics include overall distance traveled, number of kicks, kick speed, sprints and top speed recorded in-game. The wearable device syncs with a smartphone via Bluetooth and slides into a calf sleeve as part of the product.
It’s a training and performance sensor that can be used by athletes at all skill levels. While the Zepp Play Soccer app is geared toward individuals, it is also meant for teams, universities and club organizations, too. It provides a “Team Mode” feature allowing multiple sensors to connect to the same activity, so players can compete against each other and compare various running, speed and kicking statistics. Additionally, the new metric gives trainers and conditioning coaches a wide swath of data from their team.
The app’s highlight reel tool also lets coaches and parents record footage of their players wearing the small sensor during a game or practice. For family members or friends who cannot attend a game, for example, the highlight-reel package is an ideal way for them to stay updated on a player’s performance on the pitch. The sensor is available in stores and online for $99.
5. Wearable device for drug-free pain relief
The iTENS is the world’s first FDA-cleared, true wireless electrotherapy device that merges wearable technology with effective and lasting pain relief therapy. The device is controlled with an Android or IOS based smartphone application. It provides an alternative treatment to pain, one that is drug-free and prescription free. The company behind this innovative product raised around $40,353 earlier this year to develop the gadget, 159% above the intended goal. iTENS, unlike other products in the line that look promising during crowdfunding campaigns and then fail to deliver, was delivered on schedule and is available now to everyone through Amazon.
Clamping the easy to apply pads to areas of the body that need relief from pain, sensors are activated wirelessly, using a smartphone app. The app controls the power and intensity of the treatment. iTENS works by sending tiny electrical signals through the skin to intercept pain signals from reaching the brain, and help release endorphins, body’s natural pain-fighting chemical. Using the device, the app displays the user’s pain level, and then tracks the results over time. You can choose programs based on body part, pain condition, or make a custom manual program for: Tennis Elbow, Carpal Tunnel Syndrome, Arthritis, Bursitis, Tendonitis, Plantar Fasciitis, Sciatica, Back Pain, Fibromyalgia, Shin Splints, Neuropathy, and other Inflammation Ailments. iTENS is completely wireless, wearable, and flexible. The lithium-ion battery provides 24 hours of use on a single charge, and the peel ‘n’ stick gel pads are reusable and replaceable for multiple applications. The device kit includes a docking station with USB cord for charging the device. As a non-prescription pain relief system, this is a drug-free solution that delivers therapeutic treatment stimuli to provide pain relief that the user can control.